Responsibilities
•  Collect and assess user requirements from the business context.
•  Demonstrate design concepts through the use of storyboards, process flows, and sitemaps.
•  Create and deliver initial drafts to internal teams and key stakeholders for review and feedback.
•  Identify and address UX issues to enhance the overall usability and satisfaction of the product.
•  Comparing Design variations (A and B) to optimize product performance.
•  Implemented third-party platforms for tracking, organizing, managing, and facilitating projects.
My Role
As a UX/UI designer at a gaming company, my role is all about creating immersive and enjoyable experiences for players, including the design of tournament software. I get to blend my passion for gaming with my design skills to craft interfaces that captivate and engage users. It's a dynamic job that involves collaborating closely with game developers, artists, and product managers. I conduct user research and analyze player feedback to ensure our interfaces, whether for in-game experiences or tournament software, are not only visually stunning but also easy to navigate. Whether it's designing epic game menus, character selection screens, in-game HUDs, or intuitive tournament management systems, I strive to strike that perfect balance between aesthetics and functionality. It's incredibly rewarding to see players have a seamless and enjoyable gaming experience, both within the game and when participating in tournaments, thanks to the work I do as a UX/UI designer.
Product Design

You may also like

Back to Top